The first DVD I bought was Blade Runner. The second was Forbidden Planet. This latter film is a science fiction classic from Hollywood’s second golden age, 1956 (the same year that John Ford’s landmark film The Searchers was released). Perhaps the definitive pulp sci-fi movie, it’s got everything you might expect: stalwart heroes, spaceships, lasers, aliens, a teen-aged hottie, a mad scientist, and even a talking robot.
And monsters, of course. Monsters from the Id.
Ever since I first saw Forbidden Planet on TV when I was kid, I’ve loved it. Here are ten reasons why…
1.) Altair IV
Forbidden Planet is, to my knowledge, the first Hollywood movie to depict human beings landing a spaceship on a planet of another star. This was a fairly landmark achievement in the history of science fiction cinema, made even better by the film’s two art directors, Cedric Gibbons and Arthur Lonergan. In their vision, Altair becomes a green- and blue-tinged desert, not unlike that of John Ford’s American Southwest. Considering this was done with matte paintings and other pre-CGI effects, it’s amazing how good the landscapes are, so desolate and full of foreboding. It’s a prefiguration of all the wild worlds of Star Wars, Star Trek, and so on, yet to come.
I have a theory about horror novels. The secret to a good horror novel, I think, is not gore, or violence, or even suspense. The secret is empathy. The empathy we, as readers, form for the main characters, and the empathy the main characters feel for each other.
This should be obvious, but it’s not. I have read (well, started) many celebrated horror novels, some of them very well written, only to set them aside after a chapter two because I didn’t care about any of the characters. Contrast this with the very best horror fiction from masters like Stephen King. King is famous for creating main characters who are kind, decent, spirited people with whom the reader instantly connects (and worries about). King’s characters also tend to be underdogs and outcasts. Nerds. Geeks. Handicapped kids. Fat kids. Gay kids. Such types are the most vulnerable in our society, and therefore most vulnerable to whatever monster Kings pits them against. Their underdog status makes them even more sypathetic to readers, and makes their courage even more admirable.
This is not to say that protagonists of horror novels should be all good. Far from it. In fact, King often presents the reader with deeply flawed, erratic main characters who must discover their own inner resilience and courage to face the evil that confronts them.
Recently, I found myself thinking about such matters as I read Lois Murphy’s excellent novel Soon from 2019. Like many great horror books (or many great books of any kind), Soon stays with you long after you finish the last page. It’s got some genuinely creepy stuff in it. Most of all, though, it has a likable, sympathetic, and funny main character named Pete.
Pete is a retired cop who lives in the tiny town of Nebulah in rural Australia. Nebulah is a new twist on the concept of a “ghost town” in that its inhabitants are literally tormented by ghosts. Rather, by a strange, evil entity called The Mist that descends upon the town every evening. From this vapor, a hellish gallery of semi-corporeal spirits attacks any person foolish or unlucky enough to be caught outside after sundown. The victims suffer grisly, violent deaths, but their bodies are never found. (Their remains dissolve mysteriously in the mist soon after being discovered.)
Not surprisingly, the town’s population rapidly dwindles from a few hundred to a few dozen, and then down to just eleven. Most people leave. The rest are picked off one by one. Pete is one of the de facto leaders of this tiny remnant of hard-core town folk, most of whom are too poor or feckless or otherwise attached to the place to ever leave. Pete is neither poor, nor attached, nor feckless, but he stays anyway, mainly to protect his friends. These survivors meet each night at one of their homes and spend the night together, trying to hear the demonic wailings and thrashings coming from outside the windows and doors. (The Mist, rather like vampires, can’t cross the solid threshold of a home unless there is some gap that would let it in.)
I find myself admiring much of Ms. Murphy’s writing, especially in the way she renders the character of Pete. The plot also has some genuinely surprising twists and interludes, such as when Pete goes to visit his estranged daughter in a distant city.
Most of all, I liked the psychological realism of the book. Everyone left in Nebulah has some damned good, practical reasons for not leaving (just ask them), but none of these seems greater than what we suspect is a fundamental weakness in their character. Some are afraid of being poor in a new place. Others are reluctant to give up the homesteads they have labored to improve over the years. Some are just too tired.
Others, like Pete himself, have some secret sin to atone for, and a guilt that keeps them from leaving.
For those of you who might be in the Atlanta area on October 7, please stop by the Flat Shoals library for my book talk. The event is at 6:00 p.m., and I’ll be reading from my mystery novel, Twice the Trouble.
Of all the categories of genre fiction that I’ve consumed over my lifetime, fantasy has probably best the least represented. Sure, I love The Lord of the Rings, and The Narnia Chronicles, and the works of Ray Bradbury that I consider to be dark fantasy (see Something Wicked this Way Comes). But I don’t keep up with many modern fantasy writers nor read many contemporary fantasy novels.
So, you can imagine my surprise when I took a chance on Susanna Clarke’s Piranesi, a fantasy novel that made quite a splash when it came out in 2020, and I enjoyed the hell out of it. It’s a fascinating story of a man trapped in a labyrinth that he calls The House, and which is composed of endless Greco-Roman halls lined with innumerable statues and vestibules. There is a sky above and ocean tides below, which often flood the lower levels. The man is called Piranesi by the only other person (i.e., “the Other”) in The House, an older man who seems able to leave somehow, only to return with key supplies like vitamins and batteries, which he shares with Piranesi.
It’s a fascinating book, and unexpectedly suspenseful, too, especially when Piranesi begins having flashbacks of who he is and how he came to be in the House. This happens about the same time as the sudden appearance of mysterious, written messages that are scattered throughout the House. They seem to have been left by another, recent intruder (one who seems interested in helping Piranesi escape).
For me, at least half of the appeal of Piranesi lies in this whodunnit factor. Like the protagonist himself, I was caught up in the mystery of how he came to be there, who he is, and how he might get out. But the other half lay in the dizzying, intricate nature of the setting—the endless labyrinth that Piranesi inhabits. Such dreamlike settings are more common in literature than one might think, and their appeal is very much like that of a vivid, fabulously detailed diorama, of the sort that all children love to gaze into (and imagine themselves inside).
Capriccio Illustration by Giovanni Piranesi
I don’t know what it is, exactly, about mazes, labyrinths, and castles that evokes the power of imagination, But I think it has to do with their endless novelty, the promise of infinite rooms and corridors that we, like children, would love to explore. More to the point, such structures also symbolize the power of imagination—especially the child-like imagination that each of us still harbors. That’s why there is such a grand tradition of castles and mazes in fantasy literature and mythology, from the Minotaur’s labyrinth to the vast, rambling ruins of the Gormenghast trilogy.
Clarke herself acknowledges this tradition in her main character, Piranesi, who is named after Giovanni Battista Piranesi, the 18th Century illustrator who was famous for his drawings of impossibly grand and complicated imaginary buildings. His most famous works are a series of etchings titled Carceri d’invenzione (Imaginary Prisons), and these are, themselves, part of a much older tradition of so-called capricci, drawings that depict architectural fantasy.
Well, I finally watched Dune: Part Two (henceforth known as Dune 2) last night. I’m a big fan of the first film (part 1), and I was very eager to see this one (although not eager enough, apparently, to shell-out for theater tickets; oh, well).
Dune 2 is, obviously, an amazing film, even when viewed on a TV screen. A lot of people have commented on how much the movie reminds them of Lawrence of Arabia, and it’s true. Why not? Frank Herbert was, himself, influenced by Lawrence when he wrote the book. But as I watched Dune 2, I kept thinking of another classic film, The Godfather. They’re practically the same movie, when you think about it. Duke Leto is the Godfather, the noble monarch of a great and honorable kingdom. Arrakis is New York City, full of violence, corruption, and sadistic evil. Paul is Michael, the exiled prince, who is at first reluctant to take up his old man’s role but later succumbs to the circumstances that surround him, and to his own desire for revenge. Chani is Kay. Gurney is Clemenza. And on and on.
I mean this comparison, of course, as a compliment. Dune 2 is an archetypal film, as is The Godfather. And, like The Godfather, it’s got some electrifying scenes of action, woven inside a theme of how good can survive in an evil universe without becoming evil itself. (Dune 2, like The Godfather, leaves the question unresolved.)
I did have some pretty major complaints about the movie, especially in the way it handles time. Correct me if I’m wrong, but the entire story takes place during Lady Jessica’s pregnancy with the unborn Alia. Right? So, unless babies in the Dune universe take a lot longer to gestate, that’s less than nine months—which makes no logical sense. (In the book, it’s more like four years.) Even more problematic, for me, is the film’s unrelenting depictions of sadism. The Harkonnens—the greatest lovers of BDSM fashion in the galaxy—are always stabbing or crushing or slicing somebody up, usually someone helpless and innocent. Yeah, I get it; evil is the major theme of the movie. But I couldn’t help but think that director Denis Villeneuve (who is, I believe, a genius) takes it just a little…bit…too…far. I mean, we get four or maybe five scenes that are essentially remakes of The Empire Strikes Back with Darth Vader killing some dim-witted subordinate.
Still, it’s a great movie, exciting and fluid and beautifully acted. I’ll watch it again. If you haven’t seen it (which I seriously doubt), check it out…
Heads Up!!! For today only, Twice the Trouble will be on sale for $1.99 on Amazon Kindle!!! Yes, you read that correctly. $1.99!!! Not even 2 bucks! Cheap!!! Buy it for your ma! Buy it for your pa! Buy it for your Significant Other! Buy it for your ex! Buy it for your Significant Other’s ex! Just buy the damn thing! Buy buy buy!
When I was an English major at the University of Florida, one of the best classes I took was a Survey of Science Fiction Literature course. It covered a lot of famous American and British SF, some of which I had already read as a teenager and some of which were new to me.
Looking back on it now, it occurs to me that two of the writers we read in the class were not only totally different from each other, they also presented two completely opposite visions of what we now call artificial intelligence. These writers were Isaac Asimov and Harlan Ellison.
For Asimov, we read his early, seminal work, I, Robot. This is the short story collection that included his first formulation of the Three Laws of Robotics, which have been alluded to (i.e, ripped off) in countless other science fiction stories, including Star Trek. The book came out before the term AI became common parlance. Yet, in Asimov’s imagined future, the world is rife with robots that are essentially AIs with mechanical bodies. All of them have positronic brains (yeah, Star Trek ripped off this conceit, too) with the Three Laws hard-wired in. The result is that all robots function as humanity’s tireless, benevolent servants. (Some would say, slaves.)
Actually, they are much more than that. They can think, reason, and make choices. In fact, they have to make choices. The moral dilemmas created by the Three Laws as the robots interact with chaotic (and often evil) human beings is the source of drama in most of the stories.
Despite the mystery and drama of the stories, though, Asimov’s vision is a very optimistic, almost Buck-Rogers-esque idea of the future—not quite a utopia but close to it. There is no poverty, no hunger, no war. It’s only upon close reading of the stories in I, Robot that the exact nature of the master/servant relationship between humans and robots appears fraught—probably more so than Asimov consciously intended. This is especially true in a few of the stories, where it’s revealed that future governments are secretly run by the highest order of HAL 9000 style robots, whose plans might be beyond human comprehension.
Later in the Science Fiction class, we read Harlan Ellison’s short story “I Have No Mouth and I Must Scream,” which is quite possibly the darkest and most disturbing short story I have ever read, sci-fi or otherwise. And, of course, it involves an AI.
The story is mostly set underground, about one hundred years after a nuclear war wiped out all of humanity except for five people. The war was started by a mutinous Pentagon computer (yeah, just like Skynet) called AM that becomes self-aware and decides it hates human beings more than anything. After killing everyone on the planet, it preserves the five people as its playthings, running them through an endless number of elaborate, sadistic games. Unfortunately for them, AM has somehow obtained God-like technological power over physics, able to shape and project matter wherever it wishes, and also to keep the humans alive and immortal in their banged-up, miserable state. So, in effect, the protagonists spend an eternity in a kind of Holodeck-like hellscape, trying to figure out how to either escape or kill themselves.
Yeah, it’s heavy.
This enormous gulf between Asimov’s and Ellison’s visions of the future—an AI paradise versus an almost literal AI hell—is, in part, symptomatic of various generational and cultural shifts between the two men. I, Robot was published in 1950, on the tail-end of the Golden Age of Science Fiction, the time when the prosperity of America in the post-war years seemed destined to go on forever, fueled by newer and greater technological innovations (AI among them). In contrast, Ellison’s short story was published in 1967, at the height of a counter-cultural revolution that extended into science fiction literature —the New Wave that introduced some of my favorite sci-fi writers of all time, such as Samuel R. Delany, Ursula K. Le Guin, Roger Zelazny, and Ellison himself.
Thus, the difference between Asimov and Ellison’s work is essentially the difference between the lingering triumph of World War II and the horrors of VietNam. Between the optimism of the Atomic Age and the nihilism of the Cold War. In some ways, it’s also the difference between fantasy and realism, and between genre fiction and literary fiction. As dark as Ellison’s short story is, it’s also a much better work of fiction than Asimov’s. More convincing, too, alas. Told from the point-of-view of AM’s youngest victim, Ted, the story is filled with vivid, sharp writing and devastating passages, like this one:
Nimdok (which was the name the machine had forced him to use, because AM amused itself with strange sounds) was hallucinating that there were canned goods in the ice caverns. Gorrister and I were very dubious. “It’s another shuck,” I told them. “Like the goddam frozen elephant AM sold us. Benny almost went out of his mind over that one. We’ll hike all that way and it’ll be putrified or some damn thing. I say forget it. Stay here, it’ll have to come up with something pretty soon or we’ll die.”
Benny shrugged. Three days it had been since we’d last eaten. Worms. Thick, ropey.
You don’t have to be a literary critic to see that Asimov and Ellison are worlds apart, not just on the subject of Artificial Intelligence but on literally everything. Asimov was a scientist, a rationalist, and his optimistic views on the future of humanity were deeply rooted in the legacy of the Enlightenment. Ellison is more of a Gothic Romantic, full of existential angst and cosmic horror. His story is essentially an updated version of Mary Shelley’s Frankenstein, with the supercomputer in the role of the monster, determined to torment its creator.
Of course, the Frankenstein story is, itself, a reworking of an even older one—the Faustian myth. According to German legend, Faust is an intellectual who sells his soul to the devil in exchange for knowledge, and ends up going to hell. If the story seems familiar, it’s probably because the legend has been the psychological basis for countless tales of perverted science for centuries. Scientists, the story goes, want to attain the power of God, and thus end up being destroyed by their own hubris (often in the form of some infernal creation like Frankenstein’s monster or, more recently, SkyNet).
Isaac Asimov
Perhaps the biggest irony here (at least for me, personally) is that while I have great admiration for Ellison’s story, and I believe it is a much greater artistic work that anything ever penned by Asimov, Asimov’s vision is probably more accurate of what we can actually expect from the AI revolution. For all the hype about AIs destroying art and music and literature and taking away our jobs, I think AI will be a net positive for humanity. Perhaps a big net positive. It’s already making contributions in the fields of materials science, medicine, and even fusion energy. Yeah, it’s probably going to take away some people’s jobs, but those were probably crap jobs anyway. (If you train an AI to do it as well as a human, it’s probably not worth doing.)
As for the whole AM/Skynet thing, I don’t worry about it because I don’t believe computers will ever become conscious. In fact, the very idea of a machine becoming conscious seems like a category error, the kind of conceit that will seem laughable a hundred years from now as those old drawings of “men of the future” with feathered wings strapped to their arms.
Harlan Ellison
This doesn’t mean, of course, that we won’t, someday, create an artificial life form that might replace us. But it won’t be a computer. It will be…something else.
I’ve long harbored the secret hope that someone, someday would refer to me reverentially as a bad-mother-hush-your-mouth, but I don’t think it’s ever going to happen. Oh, well.
This week’s Friday Night Rock-Out (okay, it’s more a Friday-Night Funk/Soul-Out) is dedicated to the late, great Isaac Hayes. Hayes was a musical genius, as well as being a pretty good actor. (He did fine journeyman work in The Rockford Files and Escape from New York. He was also a great voice-actor on South Park.) He will always be remembered, though, for the theme-song of the 1971 Gordon Parks film about the most phallocentric private investigator in the history of American crime fiction.
Yeah, I’m talkin about Shaft. I hope you can dig it.
The great B-Movie director Roger Corman has died. As a kind of tribute, I’m reposting an essay I wrote some years ago on my old blog. Enjoy!
Ever since I turned forty, I find myself going to see fewer and fewer movies. It’s only natural, I suppose. The less time you have left, the less time you want to spend in a darkened theater, lost in flights of fancy. And so, what little I know of recent film releases comes to me second-hand, either through friends or online reviews or through the film trailers that I see when I do occasionally go to a movie. Even from this limited perspective, I can glean a few obvious facts about movies these days: 1.) they are all rated PG-13 and 2.) they are all about the end-of-the-world and 3.) they all rely heavily on digital effects.
These three qualities go together, of course, for reasons that are based more in economics than anything else. The digital effects are required to attract a modern audience raised on video games and violent TV. And because these CGI effects tend to be horrifically expensive, the movies must be rated PG-13 in order to gather as large are a customer base as possible. Finally, the reliance on end-of-the-world plots come naturally, mainly because the plot-lines that justify these breathtaking explosions, airships, monsters, and laser guns usually involve some kind Biblical-style, science-fiction-themed catastrophe.